

Schedule a playlist and play it through from start to finish Load an audio file from a URL and start playback when loading has finished: wavePlayer.load('url-to-some-audio-file.mp3') Or may be imported (ES6) in your own scripts files: import WavePlayer from 'waveplayer' Ĭreate a waveplayer.js instance and pass in some (optional) options: import WavePlayer from 'waveplayer' We log a warning when peaks arent set and preload is set to none (telling the user that preload will be ignored in this case and that he must pass peaks) also we document this by updating the jsdoc signature of the ws.load method.

#Wavesurfer preload audio install#
The package is also still available through bower, although this will be faded out eventually bower install waveplayer.jsĪfter that the package may be directly included using a tag: This package is available through npm: npm install -save waveplayer If the JSON contains an associative array, only the first entree will be used. It is enough to provide a single array of floating point values. There exist a number of tools for extracting waveform data in JSON format from an audio file wav2json or py-wav2json can be used for instance. An error will be thrown if this JSON file does not exist and no waveform data was passed in explicitly as a second argument to the load() function. When supplying a JSON file, it should have the same name as the corresponding audio file and should exist at the same location. In order to minimise waveform drawing times it is necessary to supply an URL to a JSON file or a data array / object representing the waveform of the audio file numerically. Waveplayer.js is tested to work on Chrome, Firefox and Opera (no support for Internet Explorer yet). Add and initialise array of plugins (if ferInit is falsey), this function is called in the init function of wavesurfer. License: MIT Browser Support & Other Requirements Starts playback from the current position. Inspired by wavesurfer.js and waveform.js, but different. HTML5 based audio player with a waveform view. Instead putting this in the topmost template will help control the logic. IR can re-run unexpectedly and can create weird edge case bugs.

edit: actually it appears it defaults to auto regardless and is. The issue i am having now is when i skip forward (or it plays through overtime) it is still retrieving either metadata or waveform data from the cloudfront url. If so I wouldn’t do this in the router… that ends up being really messy. objSettings.strAudioURL, null, 'auto' ) I can see it actually loading the whole file now. So i’m not sure I 100% follow the requirements but it sounds like you want to load 1 mp3 from wavesurfer right away and when that’s loaded, then start loading the others that might be used? forceDecode: boolean: default: false Force decoding of audio using web audio when zooming to get a more detailed waveform. fillParent: boolean: default: true Whether to fill the entire container or draw only according to minPxPerSec. What is my best bet in preloading these assets? Has anyone used PreloadJS with Meteor yet? Is that something I should try out or are there better alternatives? Is there a way to run a ‘waitOn’ for media files (and show a spinner while loading)? Optional audio length so pre-rendered peaks can be display immediately for example. See the Pen audiopreload-answer by w3resource (w3resource) on CodePen. I’m not convinced that I need a CDN for this app as the files aren’t significantly large –.

I know of the existence of waitOn-lib and meteor-preloader packages, but those are for external JS and CSS libraries. I saw this on StackOverflow but there’s not answer there. What I want to do is preload some of these files – some of the larger images that I know are going to be needed and some of the. However, it takes a few seconds to load the song (and in turn the waveform). I’ve been using wavesurfer.js to load my. I’ve been working on a meteor webapp that uses external media files (some large images and some.
